Epic Resort

Epic Resort

Epic Resort

$44.95 Buy Now

Contents

Epic Resort - Game Components
  • 110 Worker Cards
  • 30 Tourist Cards
  • 12 Attack! Cards
  • 36 Monster Cards
  • 18 Hero Cards
  • 38 Attraction Cards
  • 4 Resource Tracks
  • 10 Lock Markers
  • 6 Damage Markers
  • 5 Gold Tokens
  • 1 Harbormaster Card
  • 1 Season Pass Holder Card
  • 40 Tourist Meeples
  • 12 Health Hearts
  • 8 Resource Cubes
  • 1 Rule Booklet (PDF)
Epic Resort - Box Cover
Box Cover
Epic Resort - Box Back
Box Back

The Story

After a long run of dungeon delving and monster slaying, the heroes need a vacation -- you have set out to build an Epic Resort worthy of their presence. You’ll leverage your workers’ talents and attractions’ abilities to draw in hapless tourists and fantasy heroes who are ready to spend some gold and get much needed rest. However, the more you lure in the more likely pirates, two-headed giants and other relentless monsters will attack! Heroes may defend your attractions (losing precious health), or dodge out of the way... letting the monsters devour a bevy of unsuspecting tourists. By earning points from attractions and heroes, cleverly managing your workers, and finding just the right time to throw your lazy peons into the jaws of a hungry dragon, you will be victorious by building the most Epic Resort!

Videos & Reviews

Crits Happen

Scott "Tox" Morris

"There's one thing for certain, every turn inside of Epic Resort is about as epic as it can get. We've had a really enjoyable time.""

Rahdo Runs Through

Final Thoughts

"This is a really neat game. You have the Dominion Style and Ascension styles, and it's really, really cool that it melds those two deck-building structures. On top of that, it puts in this very, very cool worker placement style thing. So clever, so many things going on. Really, really enjoyed this game a lot."

More Rahdo Gameplay Videos:
Part 1: Gameplay Runthrough
Part 2: Extended Gameplay

The Dice Tower

Ryan Metzler

"This game nicely combines the deck-building aspect with the worker placement aspect. Lots of strategy in this game, lots of choices and some variety added by the different types of workers."

Drive Through Review

Joel Eddy

Grey Elephant Gaming

Tim Norris

"The way the resource management works in this game is really great for introducing people to resource management. I think it's a great game, I think it's a lot of fun. It's a refreshing take on deck-building."

Undead Viking Videos

"You got me on the theme, now give me a game that supports it and is fun to play... and ultimately that's exactly what this game is."

Geek Dad
Jonathan Liu
"...this one time while I was staying there a dragon came and ate my entire family. That was terrible. Seriously, though, Epic Resort is a nicely done game. It’s not quite as much of a brain-twister as Legacy: Gears of Time, but it still has a good deal to think about while you’re playing"
Indie Cardboard
Jason Dobson
"Epic Resort has something for nearly everyone with a variety of popular gameplay mechanics complimenting what is an incredibly fun and fully realized theme... the perfect tabletop getaway."
Weaponsgrade Reviews
Hunter Shelburne
"All these elements add up to a game I really enjoyed. I really do recommend Epic Resort!"
Card & Pixel
Gen Con Recap
"I loved this game as the artwork was really quirky, which does a lot to sell a game to me; the pacing and balance dynamics seemed really interesting; and it all made perfect sense "
Board Game Geek
Quijanoth - Review
"There are some great ideas at work here. Epic Resort is fresh, interesting, and an absolutely beautiful package. If you enjoy an innovative and immersive experience give Epic Resort a try!"

Gameplay

Epic Resort is a strategic card game of deck-evolution, worker placement and resource management for 2 to 4 players.

Each player begins with a humble resort of a Beach and Tiki Hut, and a small set of workers. By hosting more tourists you earn more Gold (used for upgrading attractions and training workers), but now that your resort is crowded, you earn less Flair (used to attract Heroes and Tourists).

  • Apprentice - Can be sent to work at your attractions (keeping tourists happy) or trained into a skilled worker with new abilities.
  • Street Performer - Gains you extra Flair, or can be trained into a skilled worker.
  • Lazy Peon - Only useful for tossing into the jaws of a monster to end an attack (which permanently removes them from your worker deck). Use them wisely, you only have three!

Each round, players take turns performing one action each. Build your worker deck, upgrade your resort and attract new tourists and Heroes:

  • Attract Tourists from the Dock - filling them into your attractions to get more Gold.
  • Attract a Hero from the Dock - up to one per attraction, they defend your tourists or rest to gain victory points
  • Upgrade an Attraction - gain new abilities and victory points, but crushing the tourists at the previous attraction
  • Train a Skilled Worker - lose a basic worker from your hand, gaining new abilities to use right away
  • Pass - Taking no more actions this turn

The Dock is refilled after all players pass. A random mix of Tourists and Heroes arrive, but this is also when a monster may Attack! The monster picks who they are attacking (either by most Tourists or most Heroes), and the defending player has a choice:

  • Have their Hero defend, losing precious health but protecting the tourists
  • Let the tourists get eaten
  • Throw a Lazy Peon at the beast, immediately ending the monster attack

At the end of each round:

  • Score any fully rested Heroes
  • All remaining Heroes gain one health
  • Draw new workers and begin another Season
The game ends after all the monsters have been defeated. Victory goes to the player who scores the most points from rested Heroes and upgraded Attractions -- they have built the most Epic Resort!

Acknowledgements

Resources

Download the latest Rule Book (pdf - 3.8mb)
First Edition Rule Book (pdf - 3.4mb)
Visit Epic Resort on Board Game Geek

Credits

  • Game Design: Ben Harkins
  • Illustration:
  • Graphics: Peter Wocken
  • Playtesting: Justin Stone, Nate Anderson, James Dalley, Dustin Crenshaw, Craig Vollmar, Evan Pedersen, Mark Maruska, Josh Slivken, Jax Sperling, Benny Sperling, Ken Stojevich, Ken Grazier, Sarah Reed, Will Reed, Joe Schumacher, Cassandra Grabarkiewicz, Chris & Michelle Heuer, Fir & Kom, Twin Cities Board Game Group